65293 Posts in 4362 Topics- by 1785 Members - Latest Member: Kushal Yeole

Pages: 1 2 [3]
  Print  
Author Topic: May Media Mayhem  (Read 9284 times)
Sickmind
Development Team
Hero Member
*

Post Quality +32/-1
Offline Offline

Posts: 1026


Respect: +13

WWW
« Reply #30 on: May 10, 2010, 06:51:32 PM »
0

Really like the things being created ! but some points
I dont't wanna whine, just wanna give some feedback Smiley

I like the variation in each concept !

I know that the mercenary characters have too look different than the SF characters, but i hope not all the Mercenary will be too colourfull and wear too much civilian clothes. In combination with a military helmet, civilian clothes really look rare.



Also a few characters without a helmet would be nice. In the old TO some characters had a skimask or just a nice haircut. They had headarmor but it was not visible.
It's not realistic, but it looks much cooler to have a few helmless characters in my opinion. Mayb a character with a beret. The tough image of the bold male merc character is really lost with a helmet on his head i think.

It would be nice to see a difference in the layers of clothing of each character.
When you are on Terrorists in Tactical Ops Crossfire. You see more characters walking in a coat or sweater. It really annoys me.
When ther are allot of players on a server you see a character more than once, making it more annoying.

The Swat female needs different clothing i think.
 
Id like to see as an example
 
- 1 character like DreamMT's concept wit a vest, but with more military clothes and no bandana for his mouth, it;s too much gangsta style i think and
    it totally looks stupid in combination with a helmet.
-  1 character like Denny's concept with ammo bags.
-  1 character with a coat.
- 2 characters with naked arms.
-1 Arabian guy (After TO 2.2 it's away)

Is the red used so you can recognise the Terrorist team ? To be honest i don't like the red. It's too overwhelming. It's also at one Terrorist character in TO Crossfire and it annoys me over and over.

Im not trying to be a cock, just trying to give good feedback.





 
Logged

Chimaera
Full Member
***

Post Quality +0/-0
Offline Offline

Posts: 156


Respect: 0

« Reply #31 on: May 10, 2010, 06:56:34 PM »
0

I just have to say that SWAT female should have more stronger shoulders. Afterall she's a freaking SWAT! Wink Maybe more like "hour class" looking body.
I mean You must know how much stronger upperbody swat team girls need to have Smiley

Other than that everything looks great Smiley
Logged
aRny
Project Manager
Development Team
Hero Member
*

Post Quality +26/-6
Offline Offline

Posts: 5588


Respect: +42

« Reply #32 on: May 10, 2010, 08:31:02 PM »
0

some nice reference pics sickmind Smiley ill pass them on!
« Last Edit: May 10, 2010, 08:32:58 PM by aRny » Logged

"Mjl86": damn i went to bed 8 hours ago and i get up and proto's still here!!
joolzz
Administrator
Sr. Member
*****

Post Quality +3/-0
Offline Offline

Posts: 629


Respect: +4

« Reply #33 on: May 11, 2010, 09:04:01 AM »
0

im happy to see plenty of critics here, I agree with all of them. What we see LOOKS promising, but at the same time lacks consistency and quality. Take your time and work together artists !
Logged

http://www.hostingpics.net/viewer.php?id=172572sigjlz.jpg
May Media Mayhem
STRIKER
Development Team
Full Member
*

Post Quality +2/-1
Offline Offline

Posts: 478


Respect: +3

« Reply #34 on: May 13, 2010, 12:13:40 AM »
0

.......lol ok listen, what we conceptualized was not supposed to be a model sheet. there's a difference between a model sheet and a concept. we made concepts which are ideas for what they will posses and wear. so fear not......we are working on models now and they will look consistent and on point Smiley
Logged
sjN
Full Member
***

Post Quality +2/-0
Offline Offline

Posts: 152

Respect: +1

« Reply #35 on: May 13, 2010, 08:43:37 PM »
0

Quote
Tactical Assault staff prepare for our FIRST full dev team "internal" map test tonight on Deadlock..ohh, exciting stuff!

wanna be part of it Cheesy too much time atm ^^
Logged
Pages: 1 2 [3]
  Print  
 
Jump to: