Imm0rtal'
Sr. Member
  
Post Quality +3/-1
Offline
Posts: 706
Respect: 0
|
 |
« Reply #75 on: July 30, 2009, 12:17:08 PM » |
0
|
fall ropes :S? Don't you mean ressurection? lol that's the only to map with a fall rope i belive.
I think in SF base adding some parachutes that was bundled up that looked used would be interesting.
or jet packs.
|
|
|
|
|
Logged
|
|
|
|
Sickmind
Development Team
Hero Member
Post Quality +32/-1
Offline
Posts: 1027
Respect: +13
|
 |
« Reply #76 on: July 30, 2009, 07:07:09 PM » |
0
|
Mayb im mistaking. But in TO 1.6 or 2.2 Spynet had a different name and SF was spawning in a chopper. U had to use the fallrope to enter the map. But mayb im confused wit another map lol.
|
|
|
|
|
Logged
|
|
|
|
TOP-Proto
Project Leader and Lead Programmer
Development Team
Hero Member
Post Quality +10/-10
Offline
Posts: 6388
Respect: +12
|
 |
« Reply #77 on: July 30, 2009, 07:46:46 PM » |
0
|
Mayb im mistaking. But in TO 1.6 or 2.2 Spynet had a different name and SF was spawning in a chopper. U had to use the fallrope to enter the map. But mayb im confused wit another map lol.
that was 1.2 i think.
|
|
|
|
|
Logged
|
You can donate to TA general below! 
|
|
|
lAiho
Newbie
Post Quality +0/-0
Offline
Posts: 23
Respect: 0
|
 |
« Reply #78 on: August 01, 2009, 04:37:05 PM » |
0
|
Mayb im mistaking. But in TO 1.6 or 2.2 Spynet had a different name and SF was spawning in a chopper. U had to use the fallrope to enter the map. But mayb im confused wit another map lol.
that was 1.2 i think. yeah I think it's 1.2 too.
|
|
|
|
|
Logged
|
|
|
|
Imm0rtal'
Sr. Member
  
Post Quality +3/-1
Offline
Posts: 706
Respect: 0
|
 |
« Reply #79 on: August 01, 2009, 08:08:14 PM » |
0
|
too bad i cant find 1.2 or 1.6 anymore. i'd love to see how it looked back then.
|
|
|
|
|
Logged
|
|
|
|
Officer D
Full Member
 
Post Quality +0/-0
Offline
Posts: 335
TO:AoT Ed 2.0
Respect: 0
|
 |
« Reply #80 on: August 01, 2009, 08:50:12 PM » |
0
|
|
|
|
|
|
Logged
|
|
|
|
Imm0rtal'
Sr. Member
  
Post Quality +3/-1
Offline
Posts: 706
Respect: 0
|
 |
« Reply #81 on: August 01, 2009, 10:20:11 PM » |
0
|
|
|
|
|
|
Logged
|
|
|
|
SmilyD
Full Member
 
Post Quality +0/-0
Offline
Posts: 230
Respect: 0
|
 |
« Reply #82 on: August 19, 2009, 11:30:12 PM » |
0
|
So how are the chances for an august media release?
|
|
|
|
|
Logged
|
|
|
|
Laky`
Level Designer
Hero Member
   
Post Quality +1/-0
Offline
Posts: 3356
Respect: 0
|
 |
« Reply #83 on: August 19, 2009, 11:30:56 PM » |
0
|
On the way lloool.
|
|
|
|
|
Logged
|
|
|
|
STORM
Level Designer
Hero Member
   
Post Quality +0/-0
Offline
Posts: 1646
<witty comment>
Respect: 0
|
 |
« Reply #84 on: August 20, 2009, 03:04:43 AM » |
0
|
So how are the chances for an august media release?
Which august did u mean  Rest assured we are doing are very best, we want to be playing this as much as you all do!
|
|
|
|
|
Logged
|
|
|
|
TOP-Proto
Project Leader and Lead Programmer
Development Team
Hero Member
Post Quality +10/-10
Offline
Posts: 6388
Respect: +12
|
 |
« Reply #85 on: August 20, 2009, 11:41:58 AM » |
0
|
So how are the chances for an august media release?
i would say VERY good  - although we will be pulling out the vid work we mentioned till later on.
|
|
|
|
|
Logged
|
You can donate to TA general below! 
|
|
|
Scorpion
Sr. Member
  
Post Quality +0/-0
Offline
Posts: 526
Fryslan Boppe!
Respect: 0
|
 |
« Reply #86 on: September 09, 2009, 06:58:21 PM » |
0
|
ban him for posting that sh*t and there is no release date yet.
|
|
|
|
|
Logged
|
  Deadlock Media Release
|
|
|
Magus
Newbie
Post Quality +0/-0
Offline
Posts: 3
Respect: 0
|
 |
« Reply #87 on: September 10, 2009, 10:46:29 PM » |
0
|
looks awesome , I'll need to update my computer :/ haha , Hopefully this is released before diablo3. keep up the good work.
|
|
|
|
|
Logged
|
|
|
|
Bixel
Newbie
Post Quality +0/-0
Offline
Posts: 35
Respect: 0
|
 |
« Reply #88 on: October 27, 2009, 03:04:07 PM » |
0
|
Deeps, If you are doing this:
1. Find the missing blackbox and retrieve the intelligence 2. Free the injured hostages
I suggest using the kismet scripting to try and get it so that the blackbox could be in a couple predetermined random locations on the map. This will make it so that the map feels challenging and fresh each time while the obvious landmarks and routes are known to experienced map players. Knowing that the blackbox might not be where you thought it was could make for some nice gameplay fun.
|
|
|
|
|
Logged
|
|
|
|
duel
Full Member
 
Post Quality +0/-0
Offline
Posts: 236
Respect: 0
|
 |
« Reply #89 on: October 28, 2009, 03:57:53 PM » |
0
|
Deeps, If you are doing this:
1. Find the missing blackbox and retrieve the intelligence 2. Free the injured hostages
I suggest using the kismet scripting to try and get it so that the blackbox could be in a couple predetermined random locations on the map. This will make it so that the map feels challenging and fresh each time while the obvious landmarks and routes are known to experienced map players. Knowing that the blackbox might not be where you thought it was could make for some nice gameplay fun. That sounds cool.
|
|
|
|
|
Logged
|
|
|
|
|